ABOUT mE

SHAwn SIEW

06 has always used medias around him at his disposable to create, letting others visualize how he sees the world, whether it's behind a camera's view finder or multiple monitor screens. Before being a test subject in ARTECH, 06 has already ventured out on his own in Photography and Videography. To achieve more skillsets to fit into his belt of exposures and opportunities. 06 manages to find ways to always BUILD motion in every aspect of his life and always strives for everything that is nothing but the best.

FINAL PROJECT

Adrenaline rush

To enable the audiences to go through a high adrenaline rush that they never feel before after a long time. Letting audiences feel the flow of energy given from the adrenaline rush to feel excited to do things again.

OBJECTIVE

To enable the audience to feel the flood of energy and heightened sensations of the adrenaline given by this game.
The energy given can make audiences feel excited again and spark lost motivation on different things in their life.

HOW IT WORKS

The idea requires Virtual Reality and some physical interaction. Audiences will have to seat on a bean bag. While going downhill, the speed of the player will get faster, more obstacles will appear to avoid.

UI/UX,  Graphics, Layout design

A big dreamer -- 03 is always aiming bigger for different assignments given to him in ARTECH. Continously chasingfor further improvement and heightening his standards for his work in Motion Graphics and 3D. After 5 years of deep analysing 03, he persues complex and complicated concepts and contents to satisfy his and his Overseer's needs. Independentand always seeking for new skillsets to energize himself and feed his hunger for greatness.
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